![]() ![]() You're also going to be getting some new main story and side-story quests, which appears to be leading up to the first expansion and setting groundwork for further conflicts. And we see some new outfits on display in the process. We're not sure on the rewards yet, but tomestones have been advertised as something you can acquire through dailies along with gil. The two beast tribes that get the treatment first are the amalj'aa and the sylphs, and they look to involve a variety of themed quests more involved than simply going to a location and killing enough of something. Patch 2.2 should expand Coil and points related.Īll of this group content sounds fun, but I'm more in the mood for doing some stuff by myself on occasion.ĭaily beastman quests are coming. This patch's endgame stuff is about bridging the gap, not about raising the ceiling. I've stomped Turn 5 and want something even harder! And there's no lockout, so you can keep running it several times in the same week if you want. No word on challenge, but you will have to use the Duty Finder for this one, even if you have a full group. Armor drops are level 80, fitting nicely between Darklight and AF+1/Allagan pieces. A 24-person dungeon with a two-hour time limit and an expected one-hour completion, the Crystal Tower is meant as a bridge toward Coil as well as endgame for those uninterested in Coil. If you're still struggling with Titan HM. Mechanics seem to center around the existing Hard strategies but bigger, with Titan dropping multiple Gaols and bombs amidst Landslides and Ifrit bringing up sixteen nails at once. ![]() These are meant to be hard times, obviously the minimum item level is 67 for Garuda and Titan and 70 for Ifrit, so you'll probably want to be rocking better than full Darklight. Supposedly, beating all three within a single one-week reset allows you to pick out a level 90 weapon, on par with your fully upgraded Relic. This patch also introduces all three of the original Primals in Extreme mode, which will provide better rewards. I want to take on something even more challenging! (Not that this will fix your luck, exactly.) He drops level 80 weapons and only requires an average item level of 54, meaning that you have another option to get up near Relic levels of weaponry even if you're unlucky with primal drops. The Good King Moggle Mog XII primal battle is being introduced in this update, with a difficulty pegged somewhere between Garuda and Titan. I'm higher than that, but I need a new weapon! No word on whether these dungeons will contain more accessories and weapons to ease the gap between lucky Primal drops and the GC weapons. All three of these dungeons require a quest to unlock, and all three correspond to one of the major cities, so it's no great leap to say that stopping by each and then heading to the dungeon entrances will allow you to add in these new challenges.īear in mind that these new dungeons appear to have similar requirements to Wanderer's Palace and Amdapor Keep, so if you're already in full Darklight the new equipment is unlikely to be an upgrade for you. You've also got the new hard modes for Copperbell Mines and Haukke Manor. Pharos Sirius is totally new and wraps up the storyline on the Isle of Umbra, which had a fairly obvious hanging thread if you've gone through the quests there. It appears to be based on the level of what you queue up, as well the demonstration screens show a level 50 WAR queueing for low-level dungeons and still earning 10 Myth for the effort.īeyond that, though, three new dungeons are being added. The Roulette gives you extra rewards based on your role and the random nature once per day, and those extra rewards can indeed include Myth tomes. The bad news is that you're still going to have to do WP on occasion, but the good news is that you'll have a few new options, starting with the Duty Roulette. I need Myth and I'm tired of Wanderer's Palace! When it finally goes live, where will you go? What will you do? How can you get the most out of Final Fantasy XIV's major drop? I haven't been playing around with it on the test server thanks to the lack of a test server, but we've still seen enough information to have some idea of what comes next. There is a lot being added to the game with this patch, more than you would expect. Anti-anxiety medications are not recommended.Ī friend of mine noted on Twitter that the presentation for this patch reads more like an expansion than just a patch, and I have to agree. If necessary, painkillers may be consumed to reduce swelling. Please remain calm and take everything slowly. Final Fantasy XIV is about to unleash its first big patch. All right, everyone, the time is nearly upon us. ![]()
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